Parry: Warrior vs. Paladin
An interesting thought occurred to me the other day: Warrior tanking involves a lot more physical melee attacks than Paladin tanking, and those attacks can be parried. We have a 6% physical damage reduction from Imp. Righteous Fury, where Warriors have a 10% reduction. The question is, how much of that 4% advantage is reduced by the extra damage caused from extra parries?
As of this point, the conclusion seems to be that (depending on Expertise), a Warrior will take somewhere around 2% extra “Parry damage” than a Paladin will. This effectively halves the 4% gap. Add in the fact that the extra parry damage is a bit spikier, and can open up the Warrior to a crushing blow much easier than a Paladin (the dreaded “parrygib”), as well as the Paladin’s Ardent Defender and slightly superior Stamina scaling, and suddenly the edge Warriors have over us in straight-up mitigation doesn’t seem so sharp.
Oh, and that doesn’t even count Windfury.
The thread itself is here, I’d encourage anyone interested to take a look.
About time you posted again.
At least you made it quality.
At least your mom made quality… yeah.
I check here often just I hope one day you would sneak in a post so glad to see your posting interesting stuff to wrap my brain around and read.
Enjoyed this one.